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Description
As a Mid-Level Game UI/UX Artist, you will play a crucial role in shaping the visual and interactive experience of our games. You will collaborate closely with Project Manager, Developers, and other artists to create intuitive, visually appealing, and user-friendly game interfaces.
Responsibilities:
UI Design:
- Create visually stunning and consistent UI elements, including menus, HUDs, icons, buttons, and other interactive 2D elements.
- Design intuitive and efficient navigation systems to guide players through the game world.
- Develop style guides and asset libraries to maintain visual consistency across the game.
UX Design:
- Collaborate with game designers to understand user needs and create user-centered designs.
- Conduct usability testing and gather player feedback to iterate on designs.
- Optimize UI elements for various screen sizes and resolutions.
Prototyping:
- Create interactive prototypes to test and refine UI/UX concepts.
- Collaborate with programmers to implement UI designs in the game engine.
Asset Creation:
- Design and create high-quality UI assets, including textures, fonts, and animations.
- Optimize assets for performance and memory usage.
Requirements
- Minimum of 1+ years of experience as a UI/UX artist in the game industry.
- Strong proficiency in industry-standard design tools (Adobe Photoshop, Illustrator, Figma, etc.).
- Experience with game engines (Unity, Unreal Engine, etc.).
- A strong understanding of user interface design principles and best practices.
- Ability to work effectively in a team environment and collaborate with other disciplines.
- A passion for games and a keen eye for detail.
- A strong portfolio demonstrating a range of UI/UX and 2D art skills
- Design Tools: Proficiency in industry-standard design software such as Adobe Photoshop, Illustrator, Figma, Figma prototyping Sketch, or equivalent.
Game Engines: Strong understanding and experience with at least one game engine (Unity, Unreal Engine, or others).
Animation: Proficiency in animation techniques (2D ) for creating dynamic UI elements.
Devsinc
Nov 20, 2024
Game UI/UX Artist
Availability
Full-time
Work Mode
On-site
Location
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