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Description

As a Mid-Level Game UI/UX Artist, you will play a crucial role in shaping the visual and interactive experience of our games. You will collaborate closely with Project Manager, Developers, and other artists to create intuitive, visually appealing, and user-friendly game interfaces.

Responsibilities:

UI Design:

  • Create visually stunning and consistent UI elements, including menus, HUDs, icons, buttons, and other interactive 2D elements.
  • Design intuitive and efficient navigation systems to guide players through the game world.
  • Develop style guides and asset libraries to maintain visual consistency across the game.

UX Design:

  • Collaborate with game designers to understand user needs and create user-centered designs.
  • Conduct usability testing and gather player feedback to iterate on designs.
  • Optimize UI elements for various screen sizes and resolutions.

Prototyping:

  • Create interactive prototypes to test and refine UI/UX concepts.
  • Collaborate with programmers to implement UI designs in the game engine.

Asset Creation:

  • Design and create high-quality UI assets, including textures, fonts, and animations.
  • Optimize assets for performance and memory usage.

Requirements

  • Minimum of 1+ years of experience as a UI/UX artist in the game industry.
  • Strong proficiency in industry-standard design tools (Adobe Photoshop, Illustrator, Figma, etc.).
  • Experience with game engines (Unity, Unreal Engine, etc.).
  • A strong understanding of user interface design principles and best practices.
  • Ability to work effectively in a team environment and collaborate with other disciplines.
  • A passion for games and a keen eye for detail.
  • A strong portfolio demonstrating a range of UI/UX and 2D art skills
  • Design Tools: Proficiency in industry-standard design software such as Adobe Photoshop, Illustrator, Figma, Figma prototyping Sketch, or equivalent.
    Game Engines: Strong understanding and experience with at least one game engine (Unity, Unreal Engine, or others).
    Animation: Proficiency in animation techniques (2D ) for creating dynamic UI elements.
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Devsinc

Nov 20, 2024

Game UI/UX Artist

Availability

Full-time

Work Mode

On-site

Location

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